Stroke is the most important cause
of disability for adults in the EU, which affects approximately 1.1 million
inhabitants each year. After a stroke, patients commonly need rehabilitation to
relearn to walk, talk, or perform daily tasks. Research has shown that besides
physical and occupational therapy, music therapy can help stroke patients to
recover language and motor function.
But for people trained in music and who suffered a stroke, playing music may
itself be a skill that needs to be relearned. Now, a study in Frontiers
in Robotics and AI has shown how novel soft robotics can help
recovering patients to relearn playing music and other skills that require dexterity
and coordination.
"Here we show that our smart
exoskeleton glove, with its integrated tactile sensors, soft actuators, and artificial intelligence, can effectively aid in the relearning of manual
tasks after neurotrauma," said lead author Dr. Maohua Lin, an adjunct
professor at the Department of Ocean & Mechanical Engineering of Florida
Atlantic University.
Whom the glove fits: Custom-made 'smart hand'
Lin and colleagues designed and
tested a "smart hand exoskeleton" in the shape of a multi-layered,
flexible 3D-printed robo-glove, which weighs only 191g. The entire palm and
wrist area of the glove are designed to be soft and flexible, and the shape of
the glove can be custom-made to fit each wearer's anatomy.
The robo-glove or smart hand exoskeleton in
action. Credit: M Lin, R Paul, M Abd, J Jones, D Dieujuste, H Chim, E Engeberg
Soft pneumatic actuators in its
fingertips generate motion and exert force, thus mimicking natural, fine-tuned
hand movements. Each fingertip also contains an array of 16 flexible sensors or "taxels," which give tactile sensations to the wearer's
hand upon interaction with objects or surfaces. Production of the glove is
straightforward, as all actuators and sensors are put in place through a single
molding process.
"While wearing the glove,
human users have control over the movement of each finger to a significant
extent," said senior author Dr. Erik Engeberg, a professor at Florida
Atlantic University's Department of Ocean & Mechanical Engineering.
"The glove is designed to
assist and enhance their natural hand movements, allowing them to control the
flexion and extension of their fingers. The glove supplies hand guidance,
providing support and amplifying dexterity."
The authors foresee that patients
might ultimately wear a pair of these gloves, to help both hands independently
to regain dexterity, motor skills, and a sense of coordination.
AI trained the glove to be a music teacher
The authors used machine learning
to successfully teach the glove to "feel" the difference between
playing a correct versus incorrect versions of a beginner's song on the piano.
Here, the glove operated autonomously without human input, with preprogrammed
movements. The song was "Mary had a little lamb," which requires four
fingers to play.
"We found that the glove can
learn to distinguish between correct and incorrect piano play. This means it
could be a valuable tool for personalized rehabilitation of people who wish to relearn to play
music," said Engeberg.
Now that the proof-of-principle has
been shown, the glove can be programmed to give feedback to the wearer about
what went right or wrong in their play, either through haptic feedback, visual
cues, or sound. These would enable her or him to understand their performance
and make improvements.
Lin added, "Adapting the
present design to other rehabilitation tasks beyond playing music, for example
object manipulation, would require customization to individual needs. This can
be facilitated through 3D scanning technology or CT scans to ensure a
personalized fit and functionality for each user."
"But several challenges in this field need to be overcome. These include improving the accuracy and reliability of tactile sensing, enhancing the adaptability and dexterity of the exoskeleton design, and refining the machine learning algorithms to better interpret and respond to user input."
by Frontiers
Source: Soft robo-glove can help stroke patients relearn to play music (techxplore.com)
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